Lowered dulse seaweed appearance chance from 30% > 10%. Fixed an issue where Olivia clipped into the fireplace couch in Victor's 8 heart event. Fixed an issue where uninvited SVE characters visited the island. All rights reserved. Migrated shop data from TMX > Shop Tile Framework. Reorganized Olivia and Sophia's marriage dialogue. This is a configurable option. If players have glitched objects/debris where the shed is placed, they must install "No Clip" to obtain their items/remove debris. (Framework Mod) SMAPI is required for any of this to work. Fixed a question fork bug in a Morris event. Added a new configuration for Grandpa's Farm called "Remove Grass Stretch". Stardew Valley Expanded (SVE)FlashShifterStardew ValleyMOD SVE ModDrop Nexus Mods Grandpa's FarmImmersive Farm 2 Remastered2Immersive Farm 2 RemasteredImmersive Farm 2MOD Redesigned the maple and oak tree area below Andy's house. Added new forage areas and types to several maps. It can randomly be found in Garbage Cans during Fall and Winter, or at the Traveling Cart for 315-1,000g. Required( ) Stardew Valley Expanded Korean Translation(SVE ). Buffed dagger damage and critical hit rate. Fixed an issue where Claire insinuated she was working inside Joja mart on Sundays when actually working at the cinema. 09-17-2020: Fixed a bug where Grandpa's Shed wouldn't get repaired upon quest completion. Fixed an issue where Lance and Marlon mastered their chakra, allowing them to stand on water (specifically the mountain lake). Fixed an issue where Grandpa Farm specific questlines could be triggered on other farm types. Fixed a bug where Jas and Vincent got stuck during the flower festival. Fixed an issue where forage didn't spawn at Blue Moon Vineyard due to an incorrect namespace. Karmylla now has the SVE Pelican Town map and town festival maps in her "SVE" download on her mod page. event in the Wizard's Tower. Gus wants to make a Coco-no-no, but he's missing the main ingredient. How low does it go? This will prevent installation errors. Lowered the opacity of building shadows during winter (made some buildings look like they were floating). Kent will now gaze at Blue Moon Vineyard on the Adventurer's Guild dock and take hikes up the summit on Mondays and Wednesdays. The reward is the base sell price of the fish the number of fish requested, and the player gets to keep the fish. Leah now gives the player a green bean in their inventory during her year 1 community garden event. Added my seasonal Starblue Valley touches to the SBV download folder! Added an Ice Festival portrait for the traveling cart merchant. Added lighting bloom to the canopy trees on IF2R, Lost Woods, Sprite Spring (+ added nebula effects), and Forest West. and ?? Sophia will now dance with players if married to them. Fixed an issue where players weren't correctly warped when walking back from Grampleton Fields. (Reading the 1.6 patch notes fills you with determination). Changed the image hosting site for all SVE graphics on the Nexus descriptions page. Added additional lore about Castle Village in Sandy's 5 heart event. Removed building objects (static mushrooms and flowers) in player pathways on all maps. This event is triggered from 12:00PM to 4:00PM, sunny weather, when the player has acheived 8 hearts with him. Fixed some typos in the locational dialogue. Completing all house upgrades has been removed as a requirement to start the Grandpa's Shed quest line. Any takers? Fixed an issue where several NPCs were taking long routes, cutting through Blue Moon Vineyard. Category: Disambiguation Pages. She becomes unlocked once players have friended Sophia to 8 hearts and have completed the community center/joja development form. The new vanilla end-game weapons have the tempered galaxy weapon stats. Added mist effects to waterfalls on Grandpa's Farm (huge thanks to Esca). 's house when patched. as a non-social NPC that'll follow ??? Added beach portraits and sprites for Claire. He claims to have information regarding the old community center. This event is triggered between 6:00am to 5:00pm, at a 20% trigger chance. Fixed an issue where the minecart configuration on Immersive Farm 2 Remastered (IF2R) prevented players from placing buildings near the minecart cave. I recommend removing the "[zCP] FlashShifter's Seasonal Edits" folder out of the mods directory to avoid conflicts. Fixed an issue where warp json data files were not correctly named, preventing players from easily overwriting CJB Cheats warps. If players don't have IF2R installed, a shortcut is patched at the bus stop, leading to a new area with the shed. Only triggerable year 1 in spring. It'll remove the long part of grass adjacent to the dirt crop field. Added an NPC guide to the optional download. Redesigned the Pelican Town memorial and fountain. Progress is going well!). 10-06-2020: Fixed an issue where SVE NPCs got stuck at the bus stop when walking to a custom location during their marriage schedule. New world area. Fixed a warping issue on the Town East map. Players playing multiple save files had IF2R configurations take effect on their other farms. Blocked off the crop field on the Town East map until Entoarox updates Advanced Location Loader. Fixed miscellaneous typos and map glitches. SVE fish can now be placed in fishponds. Fixed an issue where the seasonal edits to Eemie's recolor had graphial glitches. If a daytime festival occurs during the 2-day period, it may not be possible to complete the quest on the festival day, since most shops and homes are "locked". Fixed an issue where the hardwood fence replacement wouldn't choose the correct recolor. Fixed an issue where there was a glitched tile near a spouse room in the player's farmhouse. Fixed an issue where Abigail was covered by a bush when playing her flute at the mountain. Players MUST remove "Summit_Reborn" from their mods folder. Fixed a typo in Sam's 10 heart event that would crash the event. They will be released soon. The table below states whether special orders are repeatable after having been successfully completed. Updated Andy's, Sophia's, and Susan's farming frame data. Changed the arcade carpet in the Stardrop saloon. Fixed an issue where Pierre clipped into Caroline during community day. Added a new graphic and section to the SVE decriptions page: "New NPCs". Swapped the Wizard's "angry" and "surprised" expression indexes for better compatibility with other Wizard mods. 10-18-2020: Fixed an issue where grass/debris/objects glitched into the top of the IF2R greenhouse exterior. Victor's, Andy's, and Olivia's daily dialogues have received major polish. Fixed an issue where SVE fish pond population gates didn't work correctly. Farmhands now only need to talk to Apples once instead of seeing their 2 heart event to progress the Nexus questline. Added a new festival: 'Community Day'. Fixed an issue where Sophia's special order crashed the game if started during winter. Hello there. Yep. Place them in my collection box. Players are no longer placed in the crossroad when entering from the south. He sends the money he gets from his work back home to his poverty-stricken family so that his younger sister can finish her education, which he was unable to get himself. Added a small walkable path adjacent to the museum, allowing players to get to Town East faster when using the mine cart at Clint's. Content Patcher V1.8 is required. Fixed an issue where Emily's fall 15th schedule wasn't correctly parsed. About this mod. Victor now plays arcade games in the saloon on Fridays. Added a new monster: 'Corrupt Spirit'. Only effective on a new save file or if players reset bush locations on the farm. Stardew Valley Expanded is an impressive mod. Fixed an issue where players couldn't complete the monster eradication void spirit goal if they had completed Krobus' 10 heart questline. 09-25-2020: Fixed an issue where Grandpa's Shed configuration didn't work. Fixed a bug where Dusty disappeared from his dog house after players watched the magical ??? Fixed an issue where Andy's day 15 schedule glitched out and had him hiking hills in the western forest. (Framework Mod) This mod allows custom forage, debris, and monsters to function. Added a fence replacement for the default fences, matching the static fences throughout the valley. Added compatibility for the Tailor Mouse_A JA Clothing Shop mod. It's recommended players clear all placed objects (kegs, barrels, etc.) The egg festival is an event in stardew valley that takes place on every spring 13 between 9 am and 2 pm in the town square. Added a world map for the Crimson Badlands (cutscene only for now). Forage locations are now loaded in via Farm Type Manager content packs instead of replacing data in the mod itself. Fixed an issue where giving Abigail or Caroline the ??? Changed grass spawn locations on IF2R. I'd recommend deleting the "Mods/Stardew Expanded" folder you have, and then reinstall the full SDV Expanded pack that you download. Fixed an issue where Claire's 12 heart and Olivia's 8 heart event froze the game. Do Not Sell or Share My Personal Information. Added multiple different dialogues for them that depend on player progression. Changed the lighting in the desert railway. Swapped Olivia's 6 heart and 8 heart events. Adjusted Olivia's and Victor's marriage dialogue and use of their blush expressions. Fixed several compatibility issues with other mods. Fixed an issue where players couldn't converse with Morris after completing the Joja community developments. It's signed by a '. 10-19-2020: Adjusted Morris' positioning at the Winter Star festival. Removed the snow covered paved roads from my seasonal touches due to requests. 10-05-2020: Farmhands can no longer trigger the Joja route map changes, must now be done by the host (so the changes reflect for all players). There's no effect if players have already completed them. It can also be obtained through the Traveling Cart or in The Mines after activating the Shrine of Challenge or during the Danger In The Deep quest. SVE and IF2R will not load unless required mods are installed. I apologize for the inconvenience, but this change is necessary for the long run of SVE. Content Pack code based on ParadigmNomad's work for Seasonal Villager Outfits. Ship 100,000g worth of freshly cooked items. Added many new decorative pieces in Sophia's home. Removed iridium sprinklers from Sophia's ledger. Also adjusted Sophia's special order items to circumvent an issue where there weren't enough drop off slots. This was changed to ensure compatibility for other mods requiring these frameworks (where these are located in the mods directory, rather than inside another folder). It has been added to the desktop wallpaper downloads. Deleted many flowers in Cindersap Forest due to requests. The JsonAssets based content pack which adds new items by SDV Expanded. Fixed an issue where players couldn't get secret notes #17, #18 and #20. Added the vanilla railroad boulder that blocks access to the summit and a new quest to remove it. Changed butterfish and puppyfish spawn time to anytime of the day. 10-16-2020: Fixed an issue where Dusty didn't render correctly if a recolor mod was installed. from Morris in their Joja route. Added 20 new letters! (I just finished all of Victor's schedules and dialogue. (Framework Mod) Prevents certain NPC actions. Made small corrections to Claire's theater portraits. Expanded Storage at Stardew Valley Nexus - Mods and community All games Stardew Valley Mods Items Expanded Storage Expanded Storage Endorsements 3,204 Unique DLs 77,206 Total DLs 223,120 Total views 450,956 Version 2.0.3 Download: Manual 2 items Last updated 22 September 2022 6:30AM Original upload 31 December 2020 10:48PM Created by furyx639 I need a local angler to help reduce their numbers. Fixed an issue where debris could spawn in out of bound areas on GF. Fixed an issue where trees could clip into the backyard cherry blossom tree on GF. Unlike other quests, The Player does not have to earn them while the quest is active. Added 216 entries of dialogue for Community Day. More cave golems now spawn in the Highland Caverns if players completed Krobus' 10 heart questline. Fixed an issue where the ??? Changed some wording in Sebastian's 7 heart event. Added a new monster to the Crimson Badlands. Heard there's a spirit made out of potatoes that really packs a whallop, if you know what I mean. IF2R will be disabled if Grandpa's Farm is installed. Removal of the mod from the mods directory is required for SVE to function. -Abigail, Maru, and Vincent got stuck during the egg hunt. (Did a ninja hot fix to fix a bus stop map load issue). Fixed an issue where Gunther's counter wasn't opened upon unlocking him as sociable NPC. Fixed an issue where Morris had no 4 heart event end dialogue. I forgot to put the event triggers back!). Decreased Void Pebble sale price (1500g > 800g). Fixed a glitch during Morris' event where the player could see the void on the bottom of the screen. Added roof windows to Grandpa's Shed upon restoration. 09-23-2020: Fixed a bug where NPCs wouldn't appear at festivals, despite meeting the required conditions. -Players couldn't select spread layout starting cabins on IF2R. Fixed an issue where Claire's marriage dialogue didn't load into the game and she didn't return home from work. Fixed an issue where Susan's special order raise honey sell price instead of mead. Buffed rare fish spawns at shearwater bridge. Fixed an issue where Sophia wasn't in the correct position during the egg festival main event. IF2R will now only load the bus stop and farmcave maps on the standard farm map. Fixed an issue where NPCs got stuck in the forest and could appear on the player's farm, clipping through objects - destroying everything in their path. Fixed an issue where players couldn't complete Evelyn's and Pam's billboard quests. Fixed an issue where the sports drink wasn't consumed as a beverage. Buildings clipped into the backyard cherry blossom tree on IF2R. Added an extra required item for Emily's special order. (English and Chinese) Custom Warps For Stardew Valley Expanded (Without IFR2 and Grandpa's Farm), (SVE) Stardew Valley Expanded Companions - NPC Adventures, (SVE) Stardew Valley Expanded Companions - NPC Adventures-unofficial-mardrest, (SVE) Stardew Valley Expanded Companions - NPC Adventures-unofficial.1-mardrest (Russian edit), Beach Anime Portraits (All Townsfolk - Variants Added), Better Crops and Artisan Goods in SVE (Supports MSVE), Birthday Reminder Mail - traducao portugues PT-BR, Categorized Custom Warps For Stardew Valley Expanded (And Other Mods) - Chinese, CJB Cheats Menu Warps for SVE Chinese Translation, CJB Cheats Menu Warps for SVE-IF2-RSV Chinese Translation, Custom NPC - Belos English Translation SVE Version, Custom NPC - OpenFire English Translation SVE Compatible, CUSTOM NPC BELOS - SVE VERSION INDONESIA TRANSLATION, DEPRECATED - Baechu-styled portraits for Child to NPC for SVE, DEPRECATED - Baechu-styled Portraits for Seasonal Outfits for SVE, DEPRECATED - Baechu-styled portraits for SVE, Dizor's Seasonal Wizard - Vanilla and SVE, Dong's Harvest Moon-Inspired SVE Portraits, Earthy Recolour map fix for Immersive Farm 2 Remastered, Earthy Recolour Waterfall Fix For SVE and Grandpa's Farm, Ellie (Little Witch in the Woods) as Rasmodia Replacement, Fishing Made Easy Suite - SVE Edition (Content Patcher), Fix for The Stray Catfe and SVE's Immersive Farm 2 Remastered, Fix Immersive Farm 2 Map For NPC Map Location, Gigi's Beardless Wizard for Romanceable Rasmodius and SVE, Krobus Dialogue Expansion Mod Pack SVE - Spanish, Lucikiel - Stardew Valley Expanded (SVE) Compatibility, lunakatt's DCBurger Style Portraits for SVE, Morris of Jojo Mart by asdasdgfrw (updated for SVE by zwei7), Penny 2 Heart Edit- George Can do it Himself (SVE Compatible), Romanceable Rasmodius (SVE Compatible) - Russian, Seasonal Outfits - Slightly Cuter Aesthetic for SVE, Shie Portraits extended (Shie-esque portraits), Slightly Cuter Sprites for Stardew Valley Expanded (SVE), Sophia's Beach and MakeUp retexture for Ohodavi's Anime Mods, SVE - Seasonal High-Res Anime Portraits for Olivia, SVE Fox Victor Portrait and Sprites - Furry, SVE Furry Mod - Compatibility Patch (Sophia), SVE Furry Mod Hotfix (SVE 1.13.11 Compatibility Updates), SVE Stardew Valley Expanded NPC Adventures - Chinese, SVE Susan's character replacement.hztired, SVE-Sophia's Anime Style Seasonal Various Portraits by Kove, Traduccion al Espanol mod CJB Cheats Menu con SVE-IF2R, Victor And Olivia Character - Stardew Valley Expanded (SVE), Yri's Project Yellog - Stardew Valley Expanded, Seasonal Outfits - Cuter Aesthetic for SVE. Added a "Smaller Desert Map" configuration (default = "false"). The "town.xnb" file no longer needs to be replaced. Adjusted a cherry blossom tree at Blue Moon Vineyard which slightly obscured the dirt path. Who knows what it's for. These characters have limited schedules and dialogue. Have all of the requirements for SVE aswell! Fixed an issue where summer foliage spawned on the forest shortcut on Grandpa's Farm. Fixed a missing Lewis portrait in a Morris event. Fixed an issue where part of Axel's shadow wasn't patched out on Joja Emporium rooftop. Fixed a bug where Lewis would walk through Willy at the SDV fair. 10-19-2020: Fixed an issue where Emily and Haley's schedule additions (1 day out of the season) didn't revert if players married Sophia. Added new end game weapons, purchased from new vendors. There's good money for anyone willing to slay 50 of them. Most daggers deal over double their original damage, making them a viable option over swords/hammers. Added additional installation instructions in the ReadMe when updating SVE. Reduced SVE NPC activity specific dialogue, allowing players to converse with them. Players can now walk around the building and hug the river bank. Thursdays will contain a mix of these activities throughout the year. Within a secret lock-box, you found a note with peculiar instructions. 09-14-2020: Fixed a bug where players could walk through walls in the ruined shed. I understand this is an inconvenience for players, but the file and pathing reorganization is necessary for the long run of SVE! if players took the Joja route. Players must Install the SVE edition of NPC Map Locations. Edited a couple stumps on IF2R that would glitch into other debris when you started a new farm. Players can now invite Scarlett to the movie theater. The desert is now compatible with the extended minecarts mod. Fixed an issue where some players couldn't trigger SVE special order quests. Fixed an issue where Kent and Susan overlapped at the summit. Added Scarlett as a fully fledged NPC. Susan's 10 heart event added odd crafting requirements for some objects. 10-16-2020: Fixed an issue where players were warped into the IF2R river upon entering the farm from Cindersap Forest. !!!WARNING!!! Changed Sophia's gift tastes. Adjusted Pelican Town -> Shearwater Bridge warps. Removed an outdated East Scarpe Joja route map patch. -M. Rasmodius, I require assistance in tracking down the rare and dangerous prismatic slime, within the local caves. Fixed the view port and positioning in Alex's 7 heart event. Added new winners for the first year egg hunt if the player loses. 10-20-2020: Fixed an issue where Abigail clipped into Alex when she visited Dusty (rare schedule). The special orders board was glitched in the year 2+ egg festival. You found another note in the sand dragon's eye. Gathering counter works with Crab Pots and Garbage Cans. The content folder has been removed, simplifying installation. The Rainbow Shell is found via foraging at The Beach in the Summer. Fixed an issue where the Starblue Valley XNB files were present as the default [ALL] tilesheets. Fixed an issue where the SMAPI console reported incorrect tilesheet orders for several maps. Fixed many "HasSeenEvent" syntax issues in SVE's code. Please consider supporting me on Patreaon! Players most throw out their old IF2R folder and reinstall. Made many dialogue changes in these two events. (These fixes fill you with determination). Made more SVE tilesheets targetable by other modders. Changed the format of several location messages to letters. Fixed an issue where Lance didn't attend the halloween festivals on even years when married to the player. There's nothin' like tropical fishing To keep the art alive, I'm offering a reward for whoever can bring in a good island haul. before updating. This time, the instructions are more cryptic. Evelyn no longer mentions grandpa's real name in her 10 heart event. Fixed a small error with Olivia's flower dance sprites. These events are not included in the guide. Fixed several small visual glitches in various maps. Fixed an issue where the '?' Players may now use Vortex to install SVE. Added seven new fish found at shearwater bridge, ocean, and ???. Changed the timeframe where Robin offers to build ??? Wizard will now sleep in his bed at the end of his schedule. Removed mentions of property taxes from all SVE events. Added an event for Claire and Martin at the movie theater where they acknowledge their new jobs. Important for NPCs who live far away Added a new character named "Lance", an adventurer hailing from the First Slash guild. Shearwater Bridge no longer needs to be overwritten. Hey! This wiki is read-only, the official editable wiki can be found at stardewvalleywiki.com. Players now must now unlock the island in order for Sophia's special order to appear. SVE's first NPC farmer! Remastered Susan's old 8 heart event to a 10 heart event. One of these maps is called "Forest West", located west of Cindersap Forest. Increases the height of the patched bridge by 1 tile. Fixed many glitched back layer tiles in many maps. Fixed a bug where players were warped into the oasis lake when leaving Sandy's shop. All special orders will show up again if attempted and failed. Edited the eastern side of the mountain. Log in to view your list of favourite games. Added three potion recipes sold by Castle Village characters and one food recipe sold by the bear. Fixed several Community Day formatting typos. Added the "Mother Starfruit Tree" and "Starfruit Friends" to Junimo Woods if players took over Aurora Vineyard in the CC route.